Thursday 2 October 2008

Day 3 - Vox Pops

Today we went out and did some real vox pops within the public, in my hometown of Weston-super-Mare. As a group of four it was our target to reach 50 vox pops between us. Our vox pops were based on the recent loss of the pier, each one of us had a different question, which we would use in our vox pops. But before we asked them the question, we had to make sure that we approched the public correctly, increasing our chance of getting a response.

Here is a photograph i took of the pier:



To get a response it is good to include how long you want to stop them for, what it is about? who are you? and why you are doing the vox pop? The line i used was; "hello, can i just stop you for 30 seconds, to do a recoring for our media project, i just need you to answer one simple question on the pier?". The question i used within my vox pops was "where were you when the pier burnt down and how did it make you feel?"

We used the two sets of equipment in which we were taught to use the previous week, which was the minidisk and the Fostex sound recording equipment. In paticular for this event i used the Fostex sound recording system. My friend Dan was the sound-man, checking audio levels, and carrying the equipment - we would later swap roles.


As this was the first time in doing vox pops with the public, i found the process very daunting, and i didnt know where to begin, but managed to engage myself with the task and get the vox pops i needed. The best way for me was to just get in and do it, rather than walking around worrying about it. I felt that it built my condifdence a little, as it is something i wouldnt normally be able to do. I was worried about the noises of the wind, sea and cars going past, but managed to get some clear audio through the use of the equipment.

Note: Research for job titles starts, useful sources and terms for useful information:

http://www.startingtv.com/
Broadcast Magazine
Broadcast Free-lancer
Production base
Shooting people (sign up)

Day 2 - New equipment and sound physics

On the second day we began a practical, but first we needed to familiarise our self with the equipment involved, that we would need for the task. Our task was to create Vox pops, small, one sentence interviews on a specific subject. The subject in hand this time was to do with the Grand pier of Weston-Super-Mare, which recently burnt down.

Weston Grand pier burning down:





To do this we used two tools, a minidisk with a dual microphone attachment, and also a Fostex field memory recorder. We were introduced to the basic controls of the equipment, and shown how to judge quality of sound by reading audio levels (on the Fostex field memory recorder) using decibels and hertz (amplitude and pitch/frequency).


Once we had learnt how to get the balance of sound right for recording, we also needed to take into account any local variables within the surrounding space, which we wish to record, which may disrupt sound quality. When interviewing someone it is best to have a quiet room, this also means appliances such as fridges (which sound may change during the recording) to be turned off. Also rooms must be tested for echo. Small noises, even the constant noise from air conditioning, can ruin audio in some cases, as "the sound-man" is able to hear things much louder than the human ear, in order to pick up things that may disrupt the recording.


We also learnt about how sound travels. with reference to Young's modulus showing us how sound travels faster through spaces that have tighter molecules (see Figure 1A) like a desk which is a solid. Sound travels slowest through air, as the molecules need the time to stretch and compress like a mexican wave, as they are more widespread. Liquid is in-between solid and gas and therfore sound travels slower than through a solid, but faster than through a gas. The speed of sound is 344m/sec with relative humidity and sea level.

Figure 1A



We also learnt a bit about soundscapes. Soundscapes can create an atmosphere within e.g. a radio broadcast, if the soundscape was a playground, the sounds you would pick up would be ones associated with that are. Some sounds you may pick up to create this soundscape are: kids in park, football being kicked, birds, dogs, roundabout, swings etc. These sounds are best recorded seperately and mixed in together later using the Pro tools editing software.

Pro Tools user interface: